

I will say this though, the external shots in Space were actually pretty nice, at least some of the shots were and the detail in the background was pretty nice… I’m grasping at straws here… Anyway, the voice acting, now here’s a funny part of this entire production. Seriously, if they had at least shown some muff or nipple before everyone started having their blood sprayed across the bulkheads this would have been a much better animation… and that really is how bad this is… Characters with square jaws, constant serious looks on their faces and… not nearly as much tits and ass to keep the average male demographic interested for more than 10 seconds. It’s been awhile since I last watched Downfall, so I’m actually watching it now (the Blu-ray version) as I’m writing this up… in terms of animation quality, it’s pretty much standard when it comes to US origin “serious business” animations of this kind. Dead Space: Extraction itself is very well done in terms of story and ties in very well with the first game, giving it a very ominous ending and a hint at what’s to come in Dead Space 2… the rest of the game was “meh” at best, but at least it served its purpose… though you can read about all of that in detail in the Game Spotlight I wrote for Dead Space: Extraction…ĭead Space: Downfall is the weakest link in this chain of prequels, and as I said from the very beginning… I’m sure a lot of folks over at Visceral Games are wishing it had never been made…

The comics were an interesting take and are readily available on Xbox Live, PSN, various places on the interweb and also as a bonus extra on Extraction. All three of these “extended media” releases were prequels to the original game and were designed to fill in the gaps and explore the events that led to Isaac Clarke’s tale of survival and dive into insanity…. First were the animated comics, then Downfall, and then finally Dead Space: Extraction.
